1. Basic Sequence of Play
2. Combat
2.1. Direct Fire
2.2. Indirect Fire
2.3. Overrun Attacks
2.4. Close Assault Tactics (CAT)
2.5. Opportunity Fire
2.6. Weapons Effectiveness Chart (WEC)
3. Movement
4. Transporting Units
5. Stacking
6. Terrain, Obstacles, and Elevation
6.1. Streams
6.2. Hill/Slope Defense Exceptions
6.3. Line of Sight (LOS) Clarifications
7. Spotting
8. Wreckage
9. Mines
10. Blocks
11. Fortifications
12. Engineers
12.1. Clearing Minefields and Blocks
12.2. Destroying Bridges
12.3. Placing Blocks
12.4. Engineer Vehicles
13. Expanded Sequence of Play